Sunday, 15 December 2013

Where Nintendo Pooped on Itself

Nintendo... why?

I know. It's blasphemy, especially among gamers. No dissing Nintendo, and definitely no dissing Zelda. Well, I'm not dissing either. I'm going to point out where Nintendo went wrong in terms of this generation (Wii U).

Ever since the Zelda series started, there seems to have been at least 2 Zelda games per generation, either two on console, one of handheld, or vice versa. But now, Nintendo seems to have either forgotten about this, or just isn't even going to try anymore. If you don't believe this hypothesis to be true, look at the list on the Zelda wiki.

After the SNES Zelda game, Link to the Past, Nintendo did something that really made sense. They would have a Zelda game out at the start of the console generation (within the first two years) and then end with a Zelda game to close it out (the last two years). This made a lot of sense for them to do this. Get people yo buy the N64 with promises of Ocarina of Time, get them to keep the N64 with promises of Majora's Mask.

But this Generation, despite Nintendo only having their console out a year, seems oddly different from the previous three generations. We saw a pre-rendered teaser when the Wii U was announced, which was about 5 seconds long, and we haven't heard anything since. Ocarina of Time was announced in 1995, three years before the game was released. Wind Waker was teased to build hype for the Gamecube in 2000 and officially revealed in 2001. Twilight Princess, the last Zelda game on Gamecube and the first on the Wii, was revealed in 2004, and then released in 2006 when the Wii was launched. See what I'm talking about?

But then we come to the Wii U. Oh, you little, charming system with your iPad controller and barely any games we wanna play. The Wii U was given an HD remake of Wind Waker... a game we've already played. Why they thought that would make people buy consoles is beyond me. The people on Xbox and Playstation, and even PC aren't going to want to play a game they played 10 years before. Not when they can still play it on the Gamecube, which you can usually get for $200 with a bunch of games, a controller, memory card, and Wind Waker on eBay. Why they thought this was a good idea is beyond me.

What Nintendo needed to do to get to their 5 million consoles sold in 2014 Fiscal year would have been to get that proper HD Zelda out. Hell, I'm sure Wind Waker would have been better suited for the 3DS anyway, just like Ocarina of Time. Seriously, Nintendo, you had a whole YEAR to get ahead of the other next gen consoles, but you dropped the ball. You could've built up hype for Zelda Wii U for 2 years and released it in 2014, and everyone would have gotten a Wii U. But you didn't. And now you'll be paying for it.

You should release a new Star Fox game, though. I'd buy a Wii U just for it.

Happy gaming.

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