Monday, 13 January 2014

Titanfall 6v6: Why Is That a Problem?


People are really stupid when it comes to games. It was recently announced that Titanfall would only hold a maximum of twelve human players per match.

Apparently, the entire internet forgot about the videos that were shown of the game during E3. For one, the game is the prettiest freaking next-gen shooter I've seen (Watch Dogs and Witcher 3 are prettier). Another thing is that there are THIRTY-SIX other AI controlled enemies on the field. Oh, plus there's the possbility that almost all of those soldiers could call in giant, amazing looking mechs. There's a lot of stuff happening in a match.

Also, may I remind everyone that the max enemies you can get on the average military shooter is between 18 and 24. Battlefield 4 gets 64 players, but the maps in it get massive. Like, huge. Titanfall is supposed to be a smaller shooter, similar to CoD or Killzone. CoD's most popular game mode, Team Deathmatch, only allows *gasp* 6 vs 6!

Also, anyone remember how many players are in Gears of War's multiplayer? Well, let me remind you that it started out as 4 on 4, and then moved to 5 on 5 in the sequels, and they're some of the best multiplayer games today. Halo as well has 4 on 4, 6 on 6, or 8 on 8, depending on the size of the map and the game mode.

So people bitching about Titanfall being 6 humans against 6 humans with 18 AI on each team, you're stupid. Like, really stupid. You don't even realize why you're mad. Is it cause it's just the same as what you been getting for years? Okay, so you want change? Okay, how about a 128 on 128 game? Oh, that was made? Yea, it was wasn't it. Didn't do too well, did it? The servers were shut down too, huh?

The gaming community seriously doesn't even know what it wants. Like, at all. They want change, but not for it to be different. Man. Make up your minds!

Happy gaming.

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